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REPLACED
ON GRAJ.

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Returns

WHEN SOMETHING
HAS TO BE REPLACED.

Being built

A replacement is two movements and one commercial decision: something comes back, something goes out, and somebody decides who pays. Systems that model it as a single event lose the inventory on one side and the cost on the other.

Two movements, not one

The returned item is stock with a condition and a disposition — resell, repair, scrap. The replacement is an outbound shipment with its own cost. Netting them into "a replacement" makes both invisible.

Who pays is the actual question

A defect, a wrong item shipped and a change of mind are three different answers, and deciding the policy in advance is what stops each case becoming a negotiation the customer wins or loses on persistence.

The pattern matters more than the case

Individual replacements are noise. The same product replaced repeatedly is a quality signal, and it is only visible if the reason was recorded rather than the cost being absorbed.

Status

Designed, not built. Returns exist as records on the protocol; a replacement flow that links the inbound and outbound movements and their cost does not.

Where to go next
/loops/repair/repair/dashboard/brand/returns
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